Advanced Interactive Design · Task 2 · Interaction Design Planning and Prototype

Oct 2024 - 17 Nov 2024 / Week 5 - Week 8
YANG ZHI CHING / 0365154
Advanced Interactive Design / Bachelor of Design (Hons) in Creative Media
Task 2 · Interaction Design Planning and Prototype

INSTRUCTION


Doc 1.1 MIB


Task 2 ·  Interaction Design Planning and Prototype

Requirement |

  1. Walkthrough Video presenting the plan and showing the animation examples and/or references.
  2. Online posts in E-portfolio as your reflective studies with links to any resource involved in the creating of the plan. (i.e.: Figma link, Miro link, etc.)

Topic |

Kuala Lumpur illustration fair (exhibition).

Fig 1.1 Kuala Lumpur Illustration Fair Poster 2024
 
Fig 1.2 Visual Collection Of KLIF 2024

Website Structure |

Fig 1.3 Wireframe in Figma

Animation & Effects Planning |

1. Loading Page

Refer to the animation right, I want my loading page to have a simple, geometric style. But I don’t want it to be overly dynamic. I’d like it to light up one by one, like a traffic light, with Klif's background image.

 
Fig1.1 Loading Animation Reference

2. Hero Page

The hero page creates the first impression of the website, so I want to make this section interactive for users.
I’ll use Klif’s original flat-style illustrations and let users to interact with them to make them move.

 
Fig1.2 Hero Page Wireframe and Original Flat-style Illustration

 
Vid 1.3 Interactive Hero Page Reference

Vid 1.4 Interactive Hero Page Reference

3. Artworks Show Wall

Next is the highlight of my website, which sets it apart from Klif’s official site.
My concept is to let people directly see these artworks first. If they’re interested, they can click to learn more about the artists. I feel showcasing only the artists without their work might limit the visibility of talented but lesser-known creators.
Fig 1.5 Arworks Show Wall

I’m particularly inspired by the motion effects on the Half of Eight website. Their works move with the cursor, making the user experience engaging and fun. However, I worry I might not achieve such an ideal effect.
So, my backup plan is inspired by Chainzoku. Its animation is also dynamic and fun, but compared to Half of Eight, it’s simpler and more straightforward—though it feels a bit less lively.

Vid 1.6 Half of Eight Website

Vid 1.7 Chainzoku

4. Information Page Flipping

Initially, I planned for the information pages to have a flipping effect. But after exploring Half of Eight, I realized it felt a bit “too formal” for Klif. Instead, I found another reference with a desktop-like sliding menu, which feels more lively and fun—better suited for Klif’s style.

Fig 1.8 Information Page Wireframe

Vid 1.9 Half of Eight

Vid 1.10 Final "Menu" Reference


My information page will include:

Directory (Map Guide): I want to use a zoom-in scrolling effect to showcase the map.

Vid 1.11 Zoom-in Scrolling Effect

Timetable: I plan to use a card-flipping animation to display the schedules for different days.

Vid 1.12 Card Animation Effect

Ticket Details: Inspired by the “eye” on the official site, I’d like to add interactive elements that respond to the mouse.
Fig 1.12 Official Site's "Eye"

Fig 1.13 Ideal Effect

Klif About Page: This will follow a similar fun and interactive approach.

Fig 1.14 About Page Reference

Presentation Slide & Video |

Ad. Interactive - Task 2 Planning by Chelsea Yang


Fig 2.1 Presentation Video


REFLECTION

| Experience |
This project is more about building references for my ideal outcome. Throughout this process, I’ve explored many renowned works by masters in the field, which has been incredibly inspiring. I hope that one day I can also create something as outstanding as they have.

| Findings | 
What I found lacking in this project was seeking advice from my instructor. Acting on my own without consultation might have made my work overly subjective.



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